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Pin On Movie Oneliners. Pin On Movies Tv. Pin On Movies. Pin On Movieposter. Epingle Sur Products. Pin On Cine. Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. Skip to content. By: Posted on September 4, It was directed by mark l. Saturday 9 October Sunday 10 October Monday 11 October Tuesday 12 October Wednesday 13 October Thursday 14 October Friday 15 October Saturday 16 October Sunday 17 October Monday 18 October Tuesday 19 October Wednesday 20 October Thursday 21 October Friday 22 October Saturday 23 October Sunday 24 October Monday 25 October Tuesday 26 October Wednesday 27 October Thursday 28 October Friday 29 October Saturday 30 October Sunday 31 October Monday 1 November Tuesday 2 November Wednesday 3 November Thursday 4 November Friday 5 November Saturday 6 November Sunday 7 November Monday 8 November Tuesday 9 November Wednesday 10 November Thursday 11 November Friday 12 November Saturday 13 November Sunday 14 November Monday 15 November Tuesday 16 November Wednesday 17 November Thursday 18 November Friday 19 November Saturday 20 November Sunday 21 November Monday 22 November Tuesday 23 November Wednesday 24 November Thursday 25 November Friday 26 November Saturday 27 November Sunday 28 November Monday 29 November Tuesday 30 November Wednesday 1 December Thursday 2 December Friday 3 December Saturday 4 December Sunday 5 December Monday 6 December Tuesday 7 December Wednesday 8 December Thursday 9 December Friday 10 December Saturday 11 December Sunday 12 December Monday 13 December Tuesday 14 December Wednesday 15 December Thursday 16 December Friday 17 December Saturday 18 December Sunday 19 December Through a series of loosely connected missions, you're given the taxing duties of running around shooting royal troops ranging from goblin-like grunts to wild twiglets , blowing stuff up, occasionally rescuing a few ungrateful peasants and zooming through the sky on your rocket jetpack.
Sometimes you work alone, sometimes the Lionhearts are with you, throwing their all into the fray. And it's as simple as that. Except that while you're going about these tasks, there are thunderous explosions going off all around you, zeppelins shooting at you with underslung rocket launchers, snipers taking potshots from distant aeries, enemies parachuting in to reinforce their comrades, boulders tumbling from mountaintops, giant robots lumbering around with chainguns and, of course, sharks shooting up out of the ground eating unsuspecting grunts.
It makes the Gaza Strip look like the Costa del Sol. In the pubs, which are decidedly British establishments, you'll invariably enter in the middle of conversation, only to hear a comment like, Right, who's for a pint and a shag? All the enemies, who generally have plenty to say, boast some sort of silly European accent, be it Irish Me poor beautiful arse" , Scottish Ooh, right in tha scrotum or a strained kind of Pythonesque French I'll keel you and keel you some more. The humour comes from the mind of our creative director, Tim Williams," informs Aaron.
His inspiration is usually assumed to be Monty Python, but he insists he's really far more inspired by the events of his misspent youth in the opium dens of Calcutta. Whatever the inspiration, it's a decidedly 'undergraduate' style of humour that prevails read: bum and nob jokes. Your mates Q and Jonesy are standing by a dead lizard thing, a frozen Rexus held confidently in Q's robotic grip.
But just as Jonesy the mole is saying, Oh I've seen this done before, you're going to cut open the lizard and And sure enough it wasn't dead after all.
We were initially a bit worried that because a lot of the humour is based around British accents and stereotypes, it wouldn't go down too well here in the UK, but Nick seems unconcerned.
As a bunch of us are Brits, it's quite important. I think you'll appreciate what we're trying to do. There's an aspect to the comedy that allows us to push quite far and get away with it.
You don't have to be a Brit to 'get' it, but I hope you'll all laugh twice as loud. Another hugely impressive aspect of the game is the level environments. While they start off small and simple, with some snowy mountain villages to negotiate in linear fashion, they soon blossom into vast, lavishly detailed affairs, lent all the more charm by the fact that you can whoosh around them with your turbo-jump pack.
By about the eighth level in, we found ourselves literally gaping at the beauty of some of the levels, which range from vast pseudo-medieval cities clinging to the peaks and ledges of grassy canyons, to grim early-industrial factories belching fire and smoke from every orifice. After every three or four objectivebased missions, you're also treated to a tempo-breaking 'defend the town' level, in which you man a kind of turret-gun atop a wall and mow down wave upon wave of attackers.
In the current build these are a bit unchallenging, but there's certainly a degree of fun to be had sending hundreds of bodies flying as they try to breach your defences. Says Nick: The key image for the game in our minds when we began was this: one man, flanked by a robot and a mole, standing on top of a wall with an entire army coming at him. The game has always been about overwhelming odds and pints - many, many pints.
For a start, the learning curve is way too gentle. For a game that sells itself on non-stop frantic action, the opening levels are too sedate and linear compared to what awaits five or six levels in. The auto-aim is far too forgiving, offering you a massive cross hair with which to target enemies, and this inevitably makes the run-and-gun sections feel a bit sloppy. There's also quite a stingy limit on how many weapons you can carry. Clearly, however, most of these problems are merely a hangover from the Xbox version, which is running slightly ahead of the PC game in development terms.
Gunning down waves of enemies is far easier with a mouse and keyboard than it is when you're wrestling with a tiny Xbox joystick, and the PC game needs to be recalibrated to account for this. Ideally, the PC version needs more enemies, more weapons, more stuff to blow up and, well, just more stuff in general. There's a good few months left to fix these niggles, and we feel confident that Planet Moon will take care of business. They've never let us down in the past, and if they can just tweak the balance a bit this time, they'll have another sure-fire action classic on their hands.
You aimd your two companions stand in the surrounds of a peaceful, wood-built village, sited in a peaceful forest grove. Fronds of light filter through swaying foliage and bleating lambs gnaw at bristling grass.
Birds settle on boughs, spring voices a-twitter. But no, what's this coming to spoil this serene scene? A platoon of soldiers, half-man, half-animal, with evil intent in their eyes.
Retreating for cover as bullets zing about you, your finger alights upon your trigger. You press hard, releasing a slug of metal the size of a rugby ball which plops from the barrel into the earth, sinking immediately. A second later, a few yards from the point of impact, the cruel curve of a shark's fin pierces the ground, ploughing directly for your enemies.
Panicking, they redirect their fire towards the subterranean predator. But it's too late. Bursting from beneath the feet of its first target, the earth-surfing Jaws savages the bad guy, shaking his broken body like a baby's rattle. His comrades scream widely, the noise curtailed by a devastatingly well-placed salvo from your Vindaloo rocket launcher. Peace returns, especially to the sheep, now at eternal rest, caught in the conflagration caused by your curry cannon.
Armed And Dangerous isn't your average shooter. There isn't a team of US specialforces to lead, or an arsenal of real-life weapons to master and a savage Islamic terrorist plot to foil.
It's a sort of Shrek with guns, Monty 'Colt' Python, if you like. And as you may have guessed, the tone of the action goes way beyond tongue in cheek, all the way to out-and-out comedy.
This is true from the cut-scenes that punctuate the missions, to the comments and asides of your companions, to the nature of much of the weaponry. The designers beavering away for the fabled LucasArts have obviously been busy fashioning a game that'll have you laughing at your workstations.
Or that's what they hope, anyway. Have they succeeded? You play as Roman, the hardbitten cockney leader of the Lionhearts, a gang of mercenaries and thieves. At your side for much of the action are Jonesy, a cynical, sarcastic Scottish mole-man miner maybe someone should have told the Americans it's the Welsh who're renowned for being miners called Jones and Q1 , an upper-class battle droid with a penchant for brewing tea.
Also appearing is Rexus, the wise old geezer who's the brains behind the whole operation, though you'll only ever really see him in the cut-scenes. Things begin with the gang setting out to pull off the biggest heist in the history of the land of Milola - stealing the Book of Rule, the most powerful artefact known to mole-man or beast. Soon after, though, Roman and the rest get dragged into a battle for freedom from the yoke of the evil King Forge.
A cockney leader's work is never done, eh? In essence, what you do is traverse each level beating off football stadium-loads of bad guys, using a host of weapons - both bizarre and conventional. At your side for much of it are your two buddies, Jonesy and Q1 Although, with only two commands available 'stay' and 'follow' , they might as well be heavily armed Labradors than intelligent team-mates. No, apart from absorbing enemy fire and giving a little back themselves, these two are more important for the nonstop trickle of one-liners, put-downs, complaints and other such 'side-splitting' commentary.
And we'll speak a little more about this constant stream of quips and japes from the posh droid and the Scottish dwarf cross-breed later. Armed And Dangerous has been developed as a console and PC game simultaneously, but we recommend playing with a mouse and keyboard.
Consequently, the freedom mouse-look gives you is invaluable, as there will be enemies coming at you from all directions, and then some.
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